Holding L1 when prompted flashes your badge and gun at an enemy, which, as long as you’ve caught them by surprise, is enough to convince them to reach for the sky. What’s different to most stealth games is that you don’t necessarily have to sneak up behind people in order to take them down. To help you can scope out locations with a special scanner – a kind of supercharged version of the camera in Far Cry 4 – that tags enemies for you and can be used to identify particular perps who can be arrested in order to bag a big bonus. That pushes you towards non-lethal takedowns and a generally stealthy approach. If only there were an option to get the word ‘irony’ plastered down the side of your assault rifle. You get points for doing other stuff too, but non-lethal attacks are the most lucrative. The more people you arrest rather than killing, the quicker you level up, gradually unlocking new weapons, equipment and ways to customise your arsenal. Despite a bullet-heavy first sequence, you’ll learn very early on that Hardline is quite keen for you to keep casualties to a minimum.
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